[Bug 78913] Re: gaim chashed when connection to wildfire (jabber) server
Sebastien Bacher
seb128 at ubuntu.com
Fri Jan 12 10:44:01 UTC 2007
Debug backtrace (gaim2.0beta3.1):
"...
#0 0x080d3ce5 in gaim_gtk_blist_request_add_buddy (account=<value optimized out>, username=0x0,
group=0x83958e0 "Individuals", alias=0x0) at ../../src/gtkblist.c:4514
table = <value optimized out>
label = <value optimized out>
hbox = <value optimized out>
vbox = <value optimized out>
img = <value optimized out>
#1 0x080d4b0e in gaim_gtk_blist_add_buddy_cb () at ../../src/gtkblist.c:822
sel = <value optimized out>
iter = {stamp = 1382148705, user_data = 0x8473168, user_data2 = 0x0, user_data3 = 0x0}
node = (GaimBlistNode *) 0x83958f0
#2 0xb79ccb29 in IA__g_cclosure_marshal_VOID__VOID (closure=0x85301b8, return_value=0x0, n_param_values=1,
param_values=0xbfaf9bac, invocation_hint=0xbfaf9abc, marshal_data=0x80d4a50) at gmarshal.c:77
data1 = (gpointer) 0x855e6e8
data2 = (gpointer) 0x0
__PRETTY_FUNCTION__ = "IA__g_cclosure_marshal_VOID__VOID"
#3 0xb79bf79b in IA__g_closure_invoke (closure=0x85301b8, return_value=0x0, n_param_values=1, param_values=0xbfaf9bac,
invocation_hint=0xbfaf9abc) at gclosure.c:490
marshal = (GClosureMarshal) 0x806d7d4 <g_cclosure_marshal_VOID__VOID at plt>
marshal_data = (gpointer) 0x0
__PRETTY_FUNCTION__ = "IA__g_closure_invoke"
#4 0xb79cfb93 in signal_emit_unlocked_R (node=0x83844d0, detail=0, instance=0x855e6e8, emission_return=0x0,
instance_and_params=0xbfaf9bac) at gsignal.c:2440
tmp = <value optimized out>
handler = (Handler *) 0x853b440
accumulator = (SignalAccumulator *) 0x0
emission = {next = 0xbfaf9fc4, instance = 0x855e6e8, ihint = {signal_id = 107, detail = 0,
run_type = G_SIGNAL_RUN_FIRST}, state = EMISSION_RUN, chain_type = 4}
class_closure = (GClosure *) 0x83844b8
handler_list = (Handler *) 0x853b440
return_accu = (GValue *) 0x0
accu = {g_type = 0, data = {{v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0, v_uint64 = 0,
v_float = 0, v_double = 0, v_pointer = 0x0}, {v_int = 0, v_uint = 0, v_long = 0, v_ulong = 0, v_int64 = 0,
v_uint64 = 0, v_float = 0, v_double = 0, v_pointer = 0x0}}}
signal_id = 107
max_sequential_handler_number = 1123
return_value_altered = 1
..."
** Summary changed:
- gaim chashed when connection to wildfire (jabber) server
+ gaim chashed when connection to wildfire (jabber) server (gaim_gtk_blist_request_add_buddy)
--
gaim chashed when connection to wildfire (jabber) server (gaim_gtk_blist_request_add_buddy)
https://launchpad.net/bugs/78913
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