Tags and object IDs
Tim Penhey
tim.penhey at canonical.com
Wed Feb 3 03:24:43 UTC 2016
Here is my short answer:
use names.UnitTag
That is all.
Tim
On 23/01/16 09:53, Nate Finch wrote:
> Working in the model layer on the server between the API and the DB.
> Specifically in my instance, an API call comes in from a unit,
> requesting the bytes for a resource. We want to record that this unit
> is now using the bytes from that specific revision of the resource. I
> have a pointer to a state.Unit, and a function that takes a Resource
> metadata object and some reference to the unit, and does the actual
> transaction to the DB to store the unit's ID and the resource information.
>
> On Fri, Jan 22, 2016 at 3:34 PM William Reade
> <william.reade at canonical.com <mailto:william.reade at canonical.com>> wrote:
>
> Need a bit more context here. What layer are you working in?
>
> In general terms, entity references in the API *must* use tags;
> entity references that leak out to users *must not* use tags;
> otherwise it's a matter of judgment and convenience. In state code,
> it's annoying to use tags because we've already got the globalKey
> convention; in worker code it's often justifiable if not exactly
> awesome.
> See https://github.com/juju/juju/wiki/Managing-complexity#workers
>
> Cheers
> William
>
> On Fri, Jan 22, 2016 at 6:02 PM, Nate Finch
> <nate.finch at canonical.com <mailto:nate.finch at canonical.com>> wrote:
>
> I have a function that is recording which unit is using a
> specific resource. I wrote the function to take a UnitTag,
> because that's the closest thing we have to an ID type. However,
> I and others seem to remember hearing that Tags are really only
> supposed to be used for the API. That leaves me with a problem -
> what can I pass to this function to indicate which unit I'm
> talking about? I'd be fine passing a pointer to the unit object
> itself, but we're trying to avoid direct dependencies on state.
> People have suggested just passing a string (presumably
> unit.Tag().String()), but then my API is too lenient - it
> appears to say "give me any string you want for an id", but what
> it really means is "give me a serialized UnitTag".
>
> I think most places in the code just use a string for an ID, but
> this opens up the code to abuses and developer errors.
>
> Can someone explain why tags should only be used in the API? It
> seems like the perfect type to pass around to indicate the ID of
> a specific object.
>
> -Nate
>
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