Is a set state called multiple times?
fengxia
fxia1 at lenovo.com
Thu Jul 27 19:29:53 UTC 2017
Alex,
Thank you for the detailed explanations and examples.
After reading Tilman's and Cory's replies, I think the confusion is at
continuous evaluation (thus execution) of a True state. So a pair of
@when and @when_not will result in one of them being executed over and
over despite adding a remove_state("myself") in the @when block.
I'm still trying to grasp the idea of this "state" instead of treating
it as an event handler.
So for states, I usually draw a state machine diagram. In this case, it
feels rather unnatural that all True states will inherently loop to
themselves.
But I don't what alternative is in charm's context.
On 07/27/2017 04:13 AM, Alex Kavanagh wrote:
> Hi
>
> On Thu, Jul 27, 2017 at 2:37 AM, fengxia <fxia1 at lenovo.com
> <mailto:fxia1 at lenovo.com>> wrote:
>
> Hi Juju,
>
> Once I set a state, set_state("here"), I want to make sure its
> @when will only be executed ONCE (when "here" from False->True).
>
> So my thought is to remove_state("here") in its @when("here") code
> block. If I don't, will this @when be called multiple times if I
> don't reset this state? What's the good practice here?
>
>
> You have a couple of options here depending on the nature of the handler.
>
> 1. If, in the lifetime of the unit's existence, the handler only has
> to execute ONCE. (and I mean EVER), then there is a @only_once
> decorator that can be used. It can be used in combination with
> other decorators to set up a condition, but it guarantees that the
> handler will only be called once. However, what you probably want
> is ...
> 2. Use a @when_not('flag') and then set it the 'flag' in the body of
> the handler.
>
> The first would look something like:
>
> @when('some-condition-flag')
> @only_once
> def
> do_something_only_once_when_some_condition_flag_is_set_for_the_first_time():
> ... do something once ...
>
> The second treats a flag as a 'have I done this yet' condition, and
> allows you to reset the flag at some other point in the charm's life
> cycle so that you can do it again. 'installed' is a good example of this:
>
> @when_not('installed-something')
> def do_install_of_something():
> ... do the installation ...
> # when it is fully successful, set the installed-something flag.
> Don't set it early as
> # if it errors, a future handler invocation may be able to
> continue the installation.
> set_state('installed-something')
>
>
> @when(some other conditions indicating do an upgrade)
> def do_upgrade():
> ... set upgrade sources, or other pre upgrade actions
> remove_state('installed-something')
>
> In this situation, hopefully you can see that we can re-use
> 'do_install_of_something()' when we do upgrades.
>
> I think it's useful to think about states (flags) as being a 'memory'
> that something has happened, and use them to either gate on not doing
> things again, or to trigger the next action is a graph of actions that
> need to take place to get the charm's payload to the desired
> operational state. I tend to name them, and use them, to indicate
> when something has happened, rather than when it hasn't, and so tend
> to use @when_not('some-flag') on the handler that eventually sets that
> flag.
>
> Hope that this helps.
> Alex.
>
>
>
> --
> Feng xia
> Engineer
> Lenovo USA
>
> Phone: 5088011794 <tel:5088011794>
> fxia1 at lenovo.com <mailto:fxia1 at lenovo.com>
>
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> Alex Kavanagh - Software Engineer
> Cloud Dev Ops - Solutions & Product Engineering - Canonical Ltd
--
Feng xia
Engineer
Lenovo USA
Phone: 5088011794
fxia1 at lenovo.com
Lenovo.com
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