AW: Re: window decoration for dapper final?

Javier javiermon at gmail.com
Wed Mar 22 15:19:26 GMT 2006


On 3/22/06, jos poortvliet <jos at mijnkamer.nl> wrote:
> Op woensdag 22 maart 2006 14:28, schreef Chris:
> > After reading Sebas' thoughts about the performance I think it's rather
> > important now that the windeco for dapper is switched 'back' to Plastik.
> > Why Plastik? There would be a wealth of other windecos for KDE that fulfill
> > the requirements of professionalism and usability, but Plastik has very
> > widespread use (no bugs to be expected) and with KDE 3.2 or so got a lot of
> > performance optimizations. So all in all I think KDE is the best choice for
> > dapper (3 years of use ahead) and is not a bad one either.
>
> i think you have a reasonable point here - performance is important, and being
> bug-free too. personally, there is just one thing i don't like about
> plastik's windec, and that's the fact it *always* wants to show a thin line
> seperating the window from the decoration, instead of just blending them.
> seems to be hard-coded, i can't recolor it or get rid of it. and this is
> exactly the kind of thing that seperates gnome from KDE: kde always seems to
> have these thin lines seperating stuff that doesn't have to be seperated.
> plastik would look a lot cleaner if it just got rid of that line...
>
> > Concerning the slight OT kbfx issue; I think it's cool, but such a change
> > (by default at least) would involve a decent time period of evaluation and
> > some usability tests first. Not a good idea at this point I guess.
>
> and it won't be finished for the next 10 days at least. well, guess you're
> right. on the other hand, we could have a look at the finished work - if its
> good enough, why not...
>
> > Personally I don't like such "complete program managers" instead of a
> > simple starter that have more than one column anyway ;)
> > Still I wouldn't mind a package of this in universe or main - that at least
> > would ease testing and evaluation for a future release.
>
> that's the least we could do. but remember most ppl won't change their default
> settings at all...
>
>
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>
>
>

+1 on plastik.

I would try to include kbfx in universe for people (like me) that want
to play with it, but not as default for dapper.

my 2€

--

Javier


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