mir's internal renderer + other shells

Mirco Müller mirco.mueller at canonical.com
Fri Mar 28 20:47:17 UTC 2014


Am 28.03.2014 20:48, schrieb Kevin DuBois:
> ...
> Given this, what I would want is mir to handle all the junk about
> clients, ipc, buffer swapping, etc. I'd just want to write GL; my own
> shaders, my own algorithms, my own GL state. [3] I wouldn't really be
> interested in using mir's GL stuff (triangle tesselation? bah! I want
> to write zany jigsaw tessellations and name the vertex attrib what I
> want to name it!)
> ...
    This is pretty much what I would like to encounter, when I'd
consider diving into writing my own shell. Free me from all the boring
stuff and give me all the freedom to go wild with GL.

    Maybe only input could be bit more pre-digested with the option to
also get raw events unprocessed. So by default getting... let's pick an
example... "pinch"-events instead of each single tap and related movements.

Best regards...

Mirco



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