[ubuntu-mono] [Bug 103447] Re: [apport] banshee.exe crashed with SIGSEGV in g_datalist_clear()
Sam Williams
sam-williams at insightbb.com
Mon Apr 16 23:07:59 UTC 2007
True to form I did cause it to crash again, this time I was able to
obtain the information you requested. I have it pasted below:
samdesk:~> banshee --debug
** Running Banshee in Debug Mode **
** Running Mono with --debug **
(Banshee:31781): Gtk-WARNING **: Unable to locate theme engine in module_path: "cleanice",
Fontconfig warning: "~/.fonts.conf", line 17: invalid constant used :
Could not create Library directory: /home/sam47Music/
Debug: [4/16/2007 6:05:48 PM] (Loading audio profiles) - /usr/share/banshee/audio-profiles
Debug: [4/16/2007 6:05:48 PM] (GStreamer pipeline does not run) - audioconvert ! xingenc bitrate=128 ! id3v2mux
Debug: [4/16/2007 6:05:48 PM] (GStreamer pipeline does not run) - audioconvert ! fluwmaenc bitrate=64000 vbr=false ! fluasfmux
Debug: [4/16/2007 6:05:49 PM] (Default player engine) - GStreamer 0.10
Debug: [4/16/2007 6:05:49 PM] (Audio CD Core Initialized) -
** (Banshee:31781): WARNING **: The class Banshee.Widgets.VolumeButton could not be loaded, used in Banshee.Widgets, Version=0.11.0.19618, Culture=neutral
The classes in the module cannot be loaded.
System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at <0x00000> <unknown method>
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in /build/buildd/mono-1.2.3.1/mcs/class/corlib/System.Reflection/Assembly.cs:322
at Banshee.Plugins.PluginFactory`1[Banshee.Plugins.Plugin].LoadPluginsFromAssembly (System.Reflection.Assembly ) [0x00022] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Plugins/PluginFactory.cs:191
at Banshee.Plugins.PluginFactory`1[Banshee.Plugins.Plugin].LoadPluginsFromFile (System.IO.FileInfo ) [0x00000] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Plugins/PluginFactory.cs:177
at Banshee.Plugins.PluginFactory`1[Banshee.Plugins.Plugin].LoadPluginsFromDirectory (System.IO.DirectoryInfo ) [0x0001c] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Plugins/PluginFactory.cs:165
at Banshee.Plugins.PluginFactory`1[Banshee.Plugins.Plugin].LoadPlugins () [0x00019] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Plugins/PluginFactory.cs:157
at Banshee.Plugins.PluginCore.Initialize () [0x000a1] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Plugins/PluginCore.cs:67
at (wrapper delegate-invoke) System.MulticastDelegate:invoke_void ()
at Banshee.Base.ComponentInitializer.Run () [0x00057] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/ComponentInitializer.cs:127
at Banshee.Base.Globals.Initialize (Banshee.Base.ComponentInitializerHandler interfaceStartupHandler) [0x002d1] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Globals.cs:185
at Banshee.BansheeEntry.Startup (System.String[] args) [0x0029c] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee/Main.cs:113
at (wrapper delegate-invoke) System.MulticastDelegate:invoke_void_string[] (string[])
at Banshee.Gui.CleanRoomStartup.Startup (Banshee.Gui.StartupInvocationHandler startup, System.String[] args) [0x00045] in /build/buildd/banshee-0.12.1+dfsg/src/Core/Banshee.Base/Gui/CleanRoomStartup.cs:54
Segmentation fault (core dumped)
Let me know if you need any other information. Good Luck.
--
[apport] banshee.exe crashed with SIGSEGV in g_datalist_clear()
https://bugs.launchpad.net/bugs/103447
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