[ubuntu-mono] [Bug 516356] Re: MonoDevelop ignores Console.ReadLine()
Tyler Burton
516356 at bugs.launchpad.net
Sat Sep 1 15:44:13 UTC 2012
This has been fixed
** Changed in: monodevelop (Ubuntu)
Status: Confirmed => Fix Released
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https://bugs.launchpad.net/bugs/516356
Title:
MonoDevelop ignores Console.ReadLine()
Status in “monodevelop” package in Ubuntu:
Fix Released
Bug description:
Binary package hint: monodevelop
Create a brand new console project and add the following lines of
code:
Console.WriteLine("Hello!");
string input = Console.ReadLine();
Console.WriteLine("The input was: " + input);
The expected output is:
Hello!
[user enters text and hits enter]
The input was: [user entered text]
The actual output is:
Hello!
The input was:
However if you actually run the compiled program from the terminal
using "mono [exe]" it works just fine.
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