[ubuntu-mono] [Bug 516356] Re: MonoDevelop ignores Console.ReadLine()

Tyler Burton 516356 at bugs.launchpad.net
Sat Sep 1 15:44:13 UTC 2012


This has been fixed

** Changed in: monodevelop (Ubuntu)
       Status: Confirmed => Fix Released

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https://bugs.launchpad.net/bugs/516356

Title:
  MonoDevelop ignores Console.ReadLine()

Status in “monodevelop” package in Ubuntu:
  Fix Released

Bug description:
  Binary package hint: monodevelop

  Create a brand new console project and add the following lines of
  code:

  Console.WriteLine("Hello!");

  string input = Console.ReadLine();

  Console.WriteLine("The input was: " + input);

  
  The expected output is:

  Hello!
  [user enters text and hits enter]
  The input was: [user entered text]

  The actual output is:

  Hello!
  The input was:

  However if you actually run the compiled program from the terminal
  using "mono [exe]" it works just fine.

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