[Ubuntu-PH] can anybody help us?
Jerome Gotangco
jgotangco at ubuntu.com
Fri Dec 28 13:35:47 UTC 2007
On Dec 28, 2007 8:54 PM, hard wyrd <hardwyrd at gmail.com> wrote:
> It is because the business model for Windows-based games were already
> established decades ago. We have yet to see a working business model for
> Linux gaming. Once that is established, nothing will stop anybody from
> pursuing it.
They're quite smart on this area...game engines and sdks are one
thing; application frameworks that tie up hardware and software is
another. That's why DX is so dominant. It freed developers and
end-users from the cumbersome tasks of configuring IRQs and what not
just to make your game run. I remember an old magazine interview of
Alex St. John (one of the original creators of the DirectX
specification) and he said boldly and confidently that this (DX) will
change the way multimedia - especially games are developed. And he was
right.
Why is DX so successful? Because it changed the way developers create
their software, and most importantly, changed the way people use
computers as entertainment devices. Now that Microsoft also used DX on
the Xbox and Xbox 360, the audience just spread like wildfire.
Honestly, that's not easy to beat up :)
--
Jerome
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