Explain to me again why Unity is so great...
rikona
rikona at sonic.net
Wed Apr 27 13:44:32 UTC 2011
Wednesday, April 27, 2011, 4:21:28 AM, Thierry wrote:
TdC> On Wednesday 27 April 2011 01:02:34 pm Amedee Van Gasse wrote:
>> On Wed, April 27, 2011 12:03, Thierry de Coulon wrote:
>> _Why_-questions usually aren't technical questions...
>> _why_ questions do not compute on a technical support list.
TdC> You probably are right, although I find these boundaries somewhat
TdC> artificial. Killer features are (or may be) technical, and a user
TdC> interface also is a mix of technical and non-technical elements.
I thought the original question starting the thread was a good one.
With all the hoopla and fanfare about Unity, I also wanted to know. I
have been patiently following this VERY long thread, and, so far, I
still don't know why, or how, or even if, Unity is so great. Is it so
exotic and fantastic it can't be put into words. :-)
How about specific examples? One reason I liked KDE3 was I could
right-click, or otherwise bring up a menu, and one of the choices was
often just what I wanted to do. Gnome also brings up 'choices' but I
find I often want to do something else NOT on the menu. In digging
deeper, I find I can do what I want by following the keystroke
instructions on page 58 in section 5 of manual 23. KDE3 just makes it
easier to be more productive. The stuff you need to get things done is
'right there'.
There seems to be a trend to 'hide' more and more functionality
choices, and instead provide nice 'eye candy'. It is not at all clear
to me how this improves productivity. I'd be very interested in
hearing how, why, or if 'eye candy' helps me get stuff done.
--
rikona
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