black window when I start a 3d app

Tony Pursell ajp at princeswalk.fsnet.co.uk
Mon May 9 08:49:36 UTC 2011


On Mon, 2011-05-09 at 16:41 +0800, Earthson wrote:
> why there is no reply here and I find some reply
> at http://fossplanet.com/f10/black-window-when-i-start-3d-app-159919/
> what's the problem When I use this mail list? and I can not see the
> mails.
> 
> 
> I choose the digest. and this is the problem?
> 
> 
> I can log into gnome classic(no effect). 
> when the driver is mesa, I can see my video ram(256M).
> but I could not start unity or any other 3d apps.

I did reply to you a few days ago. This is what I said...

"I got Unity 3D working by completely removing fglrx.  See the bug I
filed

https://bugs.launchpad.net/ubuntu/+source/unity/+bug/775960

and follow the link I put in it."


... Replies usually only go to ubuntu-users at lists.ubuntu.com but I will
CC this to you personally as well.

Tony




> 
> On Sun, May 8, 2011 at 4:42 AM, Earthson <earthson.landy at gmail.com>
> wrote:
>         dmesg | grep "fglrx"
>         [    5.813282] fglrx: module license 'Proprietary. (C) 2002 -
>         ATI Technologies, Starnberg, GERMANY' taints kernel.
>         [    5.928895] [fglrx] Maximum main memory to use for locked
>         dma buffers: 2375 MBytes.
>         [    5.929263] [fglrx]   vendor: 1002 device: 9598 count: 1
>         [    5.930160] [fglrx] ioport: bar 4, base 0xb000, size: 0x100
>         [    5.930773] [fglrx] Kernel PAT support is enabled
>         [    5.930806] [fglrx] module loaded - fglrx 8.84.5 [Apr  5
>         2011] with 1 minors
>         [   17.877846] fglrx_pci 0000:02:00.0: irq 67 for MSI/MSI-X
>         [   17.878746] [fglrx] Firegl kernel thread PID: 1094
>         [   17.878822] [fglrx] Firegl kernel thread PID: 1095
>         [   17.878891] [fglrx] Firegl kernel thread PID: 1096
>         [   17.879104] [fglrx] IRQ 67 Enabled
>         [   22.125017] [fglrx] Gart USWC size:784 M.
>         [   22.125022] [fglrx] Gart cacheable size:310 M.
>         [   22.125029] [fglrx] Reserved FB block: Shared offset:0,
>         size:1000000 
>         [   22.125032] [fglrx] Reserved FB block: Unshared
>         offset:fd87000, size:275000 
>         [   22.125036] [fglrx] Reserved FB block: Unshared
>         offset:fffc000, size:4000 
>         
>         
>         
>         
>         On Sun, May 8, 2011 at 4:12 AM, Earthson
>         <earthson.landy at gmail.com> wrote:
>                 I've found a problem now:
>                 reg00: base=0x000000000 (    0MB), size= 2048MB,
>                 count=1: write-back
>                 reg01: base=0x080000000 ( 2048MB), size=  512MB,
>                 count=1: write-back
>                 
>                 
>                 I can't find my video ram!!! and how can I fix it?
>                 anyone help?
>                 
>                 
>                 On Sun, May 8, 2011 at 2:30 AM, Earthson
>                 <earthson.landy at gmail.com> wrote:
>                         Only black window I can see, when I am trying
>                         to start a 3d app like glxgears.
>                         
>                         
>                         I am using Ubuntu 11.04 Natty, and I can not
>                         login to Unity. I can only see my desktop
>                         backgroud when I try to, nothing else then. I
>                         can not find any error any where.
>                         
>                         
>                         Help...
>                         
>                         
>                         grep "(EE)" /var/log/Xorg.0.log
>                         
>                         
>                         (WW) warning, (EE) error, (NI) not
>                         implemented, (??) unknown.
>                         [   141.457] (EE) Logitech USB Receiver:
>                         failed to initialize for relative axes.
>                         
>                         
>                         
>                         
>                         grep "(WW)" /var/log/Xorg.0.log
>                         (WW) warning, (EE) error, (NI) not
>                         implemented, (??) unknown.
>                         [   139.307] (WW) The directory
>                         "/usr/share/fonts/X11/cyrillic" does not
>                         exist.
>                         [   139.307] (WW) The directory
>                         "/usr/share/fonts/X11/100dpi/" does not exist.
>                         [   139.307] (WW) The directory
>                         "/usr/share/fonts/X11/75dpi/" does not exist.
>                         [   139.307] (WW) The directory
>                         "/usr/share/fonts/X11/100dpi" does not exist.
>                         [   139.307] (WW) The directory
>                         "/usr/share/fonts/X11/75dpi" does not exist.
>                         [   139.386] (WW) Falling back to old probe
>                         method for fglrx
>                         [   139.395] (WW) fglrx: No matching Device
>                         section for instance (BusID PCI:0 at 2:0:1) found
>                         [   139.396] (WW) Falling back to old probe
>                         method for vesa
>                         [   139.396] (WW) Falling back to old probe
>                         method for fbdev
>                         [   139.457] (WW) fglrx(0): board is an
>                         unknown third party board, chipset is
>                         supported
>                         [   141.450] (WW) MLK RAPOO Mouse 7100:
>                         ignoring absolute axes.
>                         [   142.463] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   142.954] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   143.445] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   143.936] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   157.702] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   158.205] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   158.706] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   159.206] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         [   165.534] (WW) fglrx(0): Cannot get updated
>                         TV attributes.
>                         
>                         
>                         
>                         
>                         
>                         
>                         /usr/lib/nux/unity_support_test -p
>                         OpenGL vendor string:   ATI Technologies Inc.
>                         OpenGL renderer string: ATI Radeon HD 3600
>                         Series
>                         OpenGL version string:  3.3.10665
>                         Compatibility Profile Context
>                         
>                         
>                         Not software rendered:    yes
>                         Not blacklisted:          yes
>                         GLX fbconfig:             yes
>                         GLX texture from pixmap:  yes
>                         GL npot or rect textures: yes
>                         GL vertex program:        yes
>                         GL fragment program:      yes
>                         GL vertex buffer object:  yes
>                         GL framebuffer object:    yes
>                         GL version is 1.4+:       yes
>                         
>                         
>                         Unity supported:          yes
>                         
>                         
>                         glxinfo
>                         name of display: :0.0
>                         display: :0  screen: 0
>                         direct rendering: Yes
>                         server glx vendor string: ATI
>                         server glx version string: 1.4
>                         server glx extensions:
>                             GLX_ARB_multisample,
>                         GLX_EXT_import_context,
>                         GLX_EXT_texture_from_pixmap, 
>                             GLX_EXT_visual_info,
>                         GLX_EXT_visual_rating, GLX_OML_swap_method, 
>                             GLX_SGI_make_current_read,
>                         GLX_SGI_swap_control, GLX_SGIS_multisample, 
>                             GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
>                         GLX_SGIX_visual_select_group
>                         client glx vendor string: ATI
>                         client glx version string: 1.4
>                         client glx extensions:
>                             GLX_ARB_create_context,
>                         GLX_ARB_create_context_profile, 
>                             GLX_ARB_get_proc_address,
>                         GLX_ARB_multisample, GLX_EXT_import_context, 
>                             GLX_EXT_visual_info,
>                         GLX_EXT_visual_rating,
>                         GLX_MESA_allocate_memory, 
>                             GLX_MESA_copy_sub_buffer,
>                         GLX_MESA_swap_control, 
>                             GLX_MESA_swap_frame_usage,
>                         GLX_NV_swap_group, GLX_OML_swap_method, 
>                             GLX_SGI_make_current_read,
>                         GLX_SGI_swap_control, GLX_SGI_video_sync, 
>                             GLX_SGIS_multisample, GLX_SGIX_fbconfig,
>                         GLX_SGIX_pbuffer, 
>                             GLX_SGIX_swap_barrier,
>                         GLX_SGIX_swap_group,
>                         GLX_SGIX_visual_select_group, 
>                             GLX_EXT_texture_from_pixmap,
>                         GLX_EXT_framebuffer_sRGB, 
>                             GLX_ARB_fbconfig_float,
>                         GLX_AMD_gpu_association
>                         GLX version: 1.4
>                         GLX extensions:
>                             GLX_ARB_create_context,
>                         GLX_ARB_create_context_profile, 
>                             GLX_ARB_get_proc_address,
>                         GLX_ARB_multisample, GLX_EXT_import_context, 
>                             GLX_EXT_visual_info,
>                         GLX_EXT_visual_rating, GLX_MESA_swap_control, 
>                             GLX_NV_swap_group, GLX_OML_swap_method,
>                         GLX_SGI_make_current_read, 
>                             GLX_SGI_swap_control, GLX_SGI_video_sync,
>                         GLX_SGIS_multisample, 
>                             GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
>                         GLX_SGIX_swap_barrier, 
>                             GLX_SGIX_swap_group,
>                         GLX_SGIX_visual_select_group, 
>                             GLX_EXT_texture_from_pixmap
>                         OpenGL vendor string: ATI Technologies Inc.
>                         OpenGL renderer string: ATI Radeon HD 3600
>                         Series
>                         OpenGL version string: 3.3.10665 Compatibility
>                         Profile Context
>                         OpenGL shading language version string: 3.30
>                         OpenGL extensions:
>                             GL_AMDX_debug_output,
>                         GL_AMDX_vertex_shader_tessellator, 
>                             GL_AMD_conservative_depth,
>                         GL_AMD_debug_output, 
>                             GL_AMD_depth_clamp_separate,
>                         GL_AMD_draw_buffers_blend, 
>                             GL_AMD_name_gen_delete,
>                         GL_AMD_performance_monitor, 
>                             GL_AMD_sample_positions,
>                         GL_AMD_shader_stencil_export, 
>                             GL_AMD_vertex_shader_tessellator,
>                         GL_ARB_ES2_compatibility, 
>                             GL_ARB_blend_func_extended,
>                         GL_ARB_color_buffer_float,
>                         GL_ARB_copy_buffer, 
>                             GL_ARB_depth_buffer_float,
>                         GL_ARB_depth_clamp, GL_ARB_depth_texture, 
>                             GL_ARB_draw_buffers,
>                         GL_ARB_draw_buffers_blend, 
>                             GL_ARB_draw_elements_base_vertex,
>                         GL_ARB_draw_instanced, 
>                             GL_ARB_explicit_attrib_location,
>                         GL_ARB_fragment_coord_conventions, 
>                             GL_ARB_fragment_program,
>                         GL_ARB_fragment_program_shadow, 
>                             GL_ARB_fragment_shader,
>                         GL_ARB_framebuffer_object, 
>                             GL_ARB_framebuffer_sRGB,
>                         GL_ARB_geometry_shader4, 
>                             GL_ARB_get_program_binary,
>                         GL_ARB_half_float_pixel, 
>                             GL_ARB_half_float_vertex, GL_ARB_imaging,
>                         GL_ARB_instanced_arrays, 
>                             GL_ARB_map_buffer_range,
>                         GL_ARB_multisample, GL_ARB_multitexture, 
>                             GL_ARB_occlusion_query,
>                         GL_ARB_occlusion_query2, 
>                             GL_ARB_pixel_buffer_object,
>                         GL_ARB_point_parameters, GL_ARB_point_sprite, 
>                             GL_ARB_provoking_vertex,
>                         GL_ARB_sampler_objects,
>                         GL_ARB_seamless_cube_map, 
>                             GL_ARB_separate_shader_objects,
>                         GL_ARB_shader_bit_encoding, 
>                             GL_ARB_shader_objects,
>                         GL_ARB_shader_precision, 
>                             GL_ARB_shader_stencil_export,
>                         GL_ARB_shader_texture_lod, 
>                             GL_ARB_shading_language_100,
>                         GL_ARB_shadow, GL_ARB_shadow_ambient, 
>                             GL_ARB_sync, GL_ARB_texture_border_clamp,
>                         GL_ARB_texture_buffer_object, 
>                             GL_ARB_texture_buffer_object_rgb32,
>                         GL_ARB_texture_compression, 
>                             GL_ARB_texture_compression_rgtc,
>                         GL_ARB_texture_cube_map, 
>                             GL_ARB_texture_env_add,
>                         GL_ARB_texture_env_combine, 
>                             GL_ARB_texture_env_crossbar,
>                         GL_ARB_texture_env_dot3, 
>                             GL_ARB_texture_float,
>                         GL_ARB_texture_mirrored_repeat, 
>                             GL_ARB_texture_multisample,
>                         GL_ARB_texture_non_power_of_two, 
>                             GL_ARB_texture_rectangle,
>                         GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
>                             GL_ARB_texture_snorm, GL_ARB_timer_query,
>                         GL_ARB_transform_feedback2, 
>                             GL_ARB_transform_feedback3,
>                         GL_ARB_transpose_matrix, 
>                             GL_ARB_uniform_buffer_object,
>                         GL_ARB_vertex_array_bgra, 
>                             GL_ARB_vertex_array_object,
>                         GL_ARB_vertex_buffer_object, 
>                             GL_ARB_vertex_program,
>                         GL_ARB_vertex_shader, 
>                             GL_ARB_vertex_type_2_10_10_10_rev,
>                         GL_ARB_viewport_array, 
>                             GL_ARB_window_pos, GL_ATI_draw_buffers,
>                         GL_ATI_envmap_bumpmap, 
>                             GL_ATI_fragment_shader, GL_ATI_meminfo,
>                         GL_ATI_separate_stencil, 
>                             GL_ATI_texture_compression_3dc,
>                         GL_ATI_texture_env_combine3, 
>                             GL_ATI_texture_float,
>                         GL_ATI_texture_mirror_once, GL_EXT_abgr, 
>                             GL_EXT_bgra, GL_EXT_bindable_uniform,
>                         GL_EXT_blend_color, 
>                             GL_EXT_blend_equation_separate,
>                         GL_EXT_blend_func_separate, 
>                             GL_EXT_blend_minmax,
>                         GL_EXT_blend_subtract,
>                         GL_EXT_compiled_vertex_array, 
>                             GL_EXT_copy_buffer, GL_EXT_copy_texture,
>                         GL_EXT_direct_state_access, 
>                             GL_EXT_draw_buffers2,
>                         GL_EXT_draw_instanced,
>                         GL_EXT_draw_range_elements, 
>                             GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
>                         GL_EXT_framebuffer_multisample, 
>                             GL_EXT_framebuffer_object,
>                         GL_EXT_framebuffer_sRGB, 
>                             GL_EXT_geometry_shader4,
>                         GL_EXT_gpu_program_parameters, 
>                             GL_EXT_gpu_shader4, GL_EXT_histogram,
>                         GL_EXT_multi_draw_arrays, 
>                             GL_EXT_packed_depth_stencil,
>                         GL_EXT_packed_float, GL_EXT_packed_pixels, 
>                             GL_EXT_pixel_buffer_object,
>                         GL_EXT_point_parameters, 
>                             GL_EXT_provoking_vertex,
>                         GL_EXT_rescale_normal,
>                         GL_EXT_secondary_color, 
>                             GL_EXT_separate_specular_color,
>                         GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, 
>                             GL_EXT_subtexture,
>                         GL_EXT_texgen_reflection, GL_EXT_texture3D, 
>                             GL_EXT_texture_array,
>                         GL_EXT_texture_buffer_object, 
>                             GL_EXT_texture_compression_latc,
>                         GL_EXT_texture_compression_rgtc, 
>                             GL_EXT_texture_compression_s3tc,
>                         GL_EXT_texture_cube_map, 
>                             GL_EXT_texture_edge_clamp,
>                         GL_EXT_texture_env_add, 
>                             GL_EXT_texture_env_combine,
>                         GL_EXT_texture_env_dot3, 
>                             GL_EXT_texture_filter_anisotropic,
>                         GL_EXT_texture_integer, 
>                             GL_EXT_texture_lod,
>                         GL_EXT_texture_lod_bias,
>                         GL_EXT_texture_mirror_clamp, 
>                             GL_EXT_texture_object,
>                         GL_EXT_texture_rectangle,
>                         GL_EXT_texture_sRGB, 
>                             GL_EXT_texture_shared_exponent,
>                         GL_EXT_texture_snorm, 
>                             GL_EXT_texture_swizzle,
>                         GL_EXT_timer_query,
>                         GL_EXT_transform_feedback, 
>                             GL_EXT_vertex_array,
>                         GL_EXT_vertex_array_bgra, 
>                             GL_IBM_texture_mirrored_repeat,
>                         GL_KTX_buffer_region, GL_NV_blend_square, 
>                             GL_NV_conditional_render,
>                         GL_NV_copy_depth_to_color, 
>                             GL_NV_explicit_multisample,
>                         GL_NV_float_buffer, GL_NV_half_float, 
>                             GL_NV_primitive_restart,
>                         GL_NV_texgen_reflection,
>                         GL_NV_texture_barrier, 
>                             GL_SGIS_generate_mipmap,
>                         GL_SGIS_texture_edge_clamp,
>                         GL_SGIS_texture_lod, 
>                             GL_SUN_multi_draw_arrays,
>                         GL_WIN_swap_hint, WGL_EXT_swap_control
>                         









More information about the ubuntu-users mailing list