Unity bug? Window can disappear when maximizing
Gelonida N
gelonida at gmail.com
Sat Jun 2 15:44:10 UTC 2012
Can anybody reproduce this?
For me it's 100% reproducable
On 05/30/2012 05:12 PM, Gelonida N wrote:
> How to reproduce the problem:
> - Open a window. (for example a terminal window)
> - Right click on the top bar and select "Always on visible work space"
> - I move the window to the bottom of the scrren, such, that
> only a quarter of the window is visible in the current work space.
> and the rest is below.
> - I click on maximize in order to maximize the window.
>
>
> The window disappears, but exists still in the process list.
> At the moment all I can do is kill the window if I know it's process id.
>
>
> What happens probably is following:
> Unity decides to move the window into the work space below the current
> work space as the majority of the window is visible in the work space
> below and maximizes then the window.
>
> However as I told Unity to show the window in all work spaces it seems
> to push it below all work spaces.
>
>
> This is rather annoying.
>
> I often move windows at the border of the current work space as I just
> want to monitor some text on the top of this window.
> If the status message changes I'd like to maximize, perform the required
> tasks and minimize it again, such that the window is back at its initial
> place.
>
> Is some part of the windows manager is obsessed with the idea, that he
> knows better than me where I'd like to have my windows placed this is
> impossible.
>
> Further I don't have any idea how to get back the windows that were
> pushed outside of all work spaces.
>
> a friendly kill will remove the process, but I'd really appreciate in
> knowing how I could restore such 'moved out window'
>
>
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