[Bug 2218] Slune segfaults on startup

Vermyndax vermyndax at galaxycow.com
Wed Oct 19 22:15:50 UTC 2005


Public bug report changed:
https://launchpad.net/malone/bugs/2218

Comment:
I installed Breezy Badger release and then Slune from Synaptic.  Now it
segfaults on startup.  I reported this prior to release and it was
fixed. Admittedly, Slune gets further than it did before, but still
ultimately crashes.

vermyndax at raven-linux:/etc$ slune
* Slune * Slune lives in /usr/share/games
* Slune * PySDL_mixer not installed, trying PyOpenAL...
* Soya * Using 8 bits stencil buffer

* Soya * version 0.10.1
* Using OpenGL 2.0.0 NVIDIA 76.67
*   - renderer : GeForce 6800 GT/AGP/SSE2
*   - vendor   : NVIDIA Corporation
*   - maximum number of lights        : 8
*   - maximum number of clip planes   : 6
*   - maximum number of texture units : 4
*   - maximum texture size            : 4096 pixels

* Slune * Using sound system OpenAL
/usr/lib/python2.4/site-packages/soya/particle.py:20: DeprecationWarning: The
content of this module is now in the soya module.
  warnings.warn("The content of this module is now in the soya module.",
DeprecationWarning)
* Slune * (Psyco not found ; if you are using an x86 processor, installing psyco
can speed up Slune a little)
Segmentation fault




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