[Bug 106034] Re: Graphic problems in Supertux with 3dfx video cards
jhansonxi
jhansonxi at gmail.com
Sat Dec 27 00:15:40 UTC 2008
While messing around with BillardGL (billard-gl package) and trying to get sound working (actually sound is not implemented) I saw an interesting tidbit on their FAQ:
http://www.tobias-nopper.de/BillardGL/faq-en.html
"I've got a Voodoo card. Inside BillardGL, the logo is missing and I don't see the mouse pointer!
Voodoo cards can handle textures only up to 256x256, but the logo measures 512x128. The problem will be fixed in the next version, but you can help yourself by rescaling "Texturen/1/logo.bmp" to 256x64.
The problem of the missing mouse pointer just appears with Windows and it seems to be a driver problem. If you start BillardGL in windowed mode, you will see the mouse pointer, but the game will run unplayable slow. All I can do here is to tell you to use Linux."
I remember seeing this anomaly with BillardGL and it may explain the
graphics issues with Supertux and old 3D cards.
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Graphic problems in Supertux with 3dfx video cards
https://bugs.launchpad.net/bugs/106034
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