opengl on ubuntu core 16 on artik 10?

Dan Kegel dank at kegel.com
Thu Jan 5 19:05:56 UTC 2017


On Thu, Jan 5, 2017 at 10:50 AM, Zygmunt Krynicki
<zygmunt.krynicki at canonical.com> wrote:
>> has anyone tried artik 10 with ubuntu core 16,
>> and what's the story with opengl there?
>
> I don't have access to that hardware so I don't know personally. If the
> kernel and userspace contain the relevant code it should be OK in devmode.
> For confinement it is possible that some of those bits will try to access
> something that is not permitted by the base set of rules.
>
> Do you have any test code you can try?

First off, let me say that I'm an opengl novice, I know very little about it.

https://github.com/ubuntu/snappy-playpen/tree/master/hellogl
runs a trivial opengl app, but probably with the default
opengl, which might not be the platform's high-performance opengl.

https://github.com/penk/oxide-eglfs-snap/tree/rpi2 is a real
app that bundles the raspberry pi's high-performance opengl
userspace driver into the snap;
that's the kind of thing I'm looking for.

I would be impressed if someone did a single snap that
did high performance opengl on both Pi 3 and Artik 10.
Seems unlikely.

I have a Pi but not an Artik myself, just looking around at
the other hardware Ubuntu Core supports.




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